In a post on the Call of Duty: WWII subreddit, Sledgehammer announced (via Eurogamer) that microtransactions for the game will be delayed.
Call of Duty: WW2 dedicated servers were taken down shortly after the game's launch due to some server issues, however, Sledgehammer Games has now revealed that the dedicated servers of the game are now back online on all platforms. But rather because they forgot to turn it off since the game's launch.
In a post on the game's official Reddit, the developer has stated that some of the fixes they've been implementing include turning on and expanding dedicated servers for both PS4 and Xbox One across Europe and the U.S. to cope with the demand, as well as deploying a patch on PC to address issues on that platform.
DHS, FBI describe North Korea's use of FALLCHILL malware
The agencies warned of "severe impacts" from successful intrusions, including the loss of proprietary information and operational disruptions.
Condrey later took to Reddit with more details, confirming that the company accidentally launched with 2XP active and that the double XP event pushed that multiplier to 3XP.
Sledgehammer promise to continue to monitor the situation and hope to resolve any further issues as and when they arise. Until Monday this week, nobody playing Call of Duty: WW2 knew what 1XP looked like.
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